3DXchange5 Pipeline 0608 BETA Test Report #3
2012. 6.20 by Hirospot
Poser Cartoon Model, FBX import to iClone5
3DX5 Pipeline Work
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印は日本語でのレポートです
 
Poser cartoon model "Ginger" came to iClone5 and 3ds MAX with Staying Alive.
 

"Ginger" was found in Poser PRO PACK for Poser4, the first character animation tool created by Curious Labs and provided with bones.
By the following steps, "Ginger" was successfully transported to iClone5.
The combination of Poser Pro 2012, COLLADA Exportation and FBX Converter2011 had a good result for perfect imorting to 3DX5PB.
Export FBX was succeeded to export Poser character "Ginger" with Staying Alive.iMotion to 3ds MAX 2012.

 
Steps and Tools
Import
Export
Description
1
Poser Pro 2012 Ginger.crz   Poser library/Cartoons/Ginger
2
Poser Pro 2012
COLLADA
  Ginger.dae PoserPro/File/Export/COLLADA
3
FBX Converter2011 Ginger.dae Ginger.fbx Autodesk FBX web site
4
3DXChange5 Pipeline BETA      
5
Characterize Ginger.fbx Ginger.iAvatar  
6
iClone5PRO 5.22.1725 Ginger.iAvatar  
7
iClone5PRO 5.22.1725
Advanced Settngs
  Export FBX Target Tool/3ds MAX
8
3ds MAX 2012 Ginger.fbx   Play Animation of Staying Alive.iMotion
1
Open Poser, show Ginger. Confirm Hierarchy and unselect Ground.
 
Poser_Minnie
2
File/Export/COLLADA. Process Select objects/Export Options.
 
Select objects
Export Options
2.1
Ginger.dae is the Exported file name. File size:819K
 
Ginger.dae
3
Use FBX Converter 2011. Downloaded from Autodesk FBX web site.
3.1
FBX Converter
3.2

Ginger.dae is converted to Ginger.fbx.

FBX
4
Open Ginger.FBX in 3DX5 PB.
4.1
Unselect "Adjust Material Color Automatically".
Import FBX
4.2
FBX icon
4.3
Ginger_3DX5 PB
5
Characterization: Convert to Non-Standard and make Bone mapping manually. Presets are not applied.
5.1
Breast
5.2
Finger
5.3
All
5.4
Press "Convert" and "Apply to iClone". Following update massage is shown.
5.5
Update
6
Reminder shows up: 1 File Load Failed. Need GingerM.jpg
6.1
Ginger_iClone5
6.2
Try File/Export/Exporting iClone Content/Content Type: Non-Standard Character
6.3
Exporting as Non-Standard
Poser Character is converted to iCloneCharacter.
6.4
Ginger to iC5
6.4
Apply license free motion to Ginger in iC5. Let's use "Staying Alive" here.
 
Motion Resource:iClone 5 Template/3DX5 Character Designer's Resouce Pack/Daz3D_Genesis/Staying Alive.iMotion
6.5

To Try FBX Export from 3DXchange5 PRO BETA #993366

7
Import the same motion into 3DXchange5PB.
7.1

Staying Alive
7.2

Confirm the Motion Library.
When "A Staying Alive" is found, press "Add to Perform" button and check the motion name in the Perform Edditor.

7.3 File/Export to Other 3D Format/Export FBX/Target Tool/3ds MAX.
7.4
8
Use 3ds MAX 2012, Import/Import files to 3ds MAX. Confirm that the FBX Import version is 2012.2.
8.1
FBX2012 to MAX
8.2
Ginger Import toMAX
   
  3DXchange5 Pipeline BETA Test Report_2 2012. 6.20 by Hirospot